About Akihiko Yoshida
![]() All that us soaps begins in 1990, lorqu' it was engaged as a designer of a play Game Arts named Zeliard, on PC. The jacket of this play must be of him, the only sure thing is that it is not very beautiful (as much to stop the understatements: it is ugly) In 1995, it entered to Square, which entrusted to him in 1998 will chara it design of a play parallel with its series worship; Final Fantasy Tactics. It thus created Ramza, Delita and the others, while redrawing with its way the recurring elements, such Shiva, Ifrit, or Ramuh for the invocations, Mog, Chocobos or Succubes for the monsters. One also finds it with the "orders" of several episodes of Ogre Battle, the first on super Nintendo in 1996, Tactics Ogre in 1997, then Ogre Battle 64, on... Nintendo 64 as its name indicates it. Its style evolves/moves once more... but nothing still exceptional. Came then its hour of glory, in 2000. It realized with brilliance will chara it design of the play Square, Vagrant Story . A feature of pencil completely different of FFT, but so much more beautiful! Much more adult and dark, its characters very are successful. Yoshida even has creates in the character of Sydney one of "malicious" charismatiques of the history of the RPG. One regrets the absence of artbook... (except a book connected out of absolutely splendid leather and even more absolutely untraceable, even on the sites of bidding). This Mister was then engaged for a play Wonderswan color named Wild Card, little known, and which will probably never put a foot in France. The only illustration of which we lay out is nevertheless very beautiful, halfway between its styles, with a simple face with the features with the FFT, and colors in Vagrant Story, splendid. It does not work unfortunately on Final Fantasy Tactics Advance as a character designer, this task being filled by Ryoma Ito, to which the style rather close although is coloured more. Akihiko Yoshida nevertheless carried out some illustrations for this play. In 2004, the advertisement is official. Akihiko Yoshida is the character designer of Final Fantasy XII , next episode of the saga fetish of Public garden. Incontestably its greater work until at the time, and obviously in the vein of what it carried out for Vagrant Story. One finds for this RPG the trio fetish of FFT and Vagrant Story; our dear Yoshida, Matsuno with the realization and Sakimoto with the music. Great changes in prospect, for Yoshida with the apogee of its career? Or perhaps this from now is that the serious things start... |
Source: Naimora